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1981. Sticky:[Rubicon 1.1] Rapid Missile Update - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Rubicon 1.3 is out on Tuesday. Any wagers that we see at least a swap fix for rapid launchers? Everything else about them was done without player feedback or testing, so nothing about rapid launcher changes would be surp...
- by Sgt Ocker - at 2014.03.09 06:06:00
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1982. Sticky:[Rubicon 1.x] New way of acquiring the Astero, Stratios and Nest... - in Player Features and Ideas Discussion [original thread]
Onictus wrote: Sgt Ocker wrote: I'm no math expert but I'm pretty sure 300% = 6 drones not 8. You are right, you are no math expert 100% = x2, 200% = x3, 300% = x4 4x2=8 If there are any other pre-algebra level math questions I'm h...
- by Sgt Ocker - at 2014.03.08 10:35:00
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1983. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
DrysonBennington wrote: Iam Widdershins wrote: Something I think EVE could really use: A structure to anchor within 100km of an offline control tower. If the tower stays offline for 72 or 96 hours, it starts unanchoring the control tower re...
- by Sgt Ocker - at 2014.03.07 08:17:00
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1984. Sticky:[Rubicon 1.1] Rapid Missile Update - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Julian DeCroix wrote: CMLs, in most cases, still provide superior damage application over RHMLs. Cruise missiles provide superior damage application over RHMLs in every instance, because RHMLs do not receive explosion...
- by Sgt Ocker - at 2014.03.07 07:25:00
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1985. Sticky:[Rubicon] Rapid Missile Launchers - v2 - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: So how do we go about getting a [Rubicon 1.3] tag added to this? And a sticky, as this is still unresolved going on several months now... "Summer 2014" isn't going to cut it.
- by Sgt Ocker - at 2014.03.05 05:54:00
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1986. Sticky:[Rubicon 1.x] New way of acquiring the Astero, Stratios and Nest... - in Player Features and Ideas Discussion [original thread]
Itago Gemulus wrote: I totaly agree thast the proposed changes should hit test server asap, and seeing as there are very few critics in that thread we should see them on test server sooner rather than later. Worm beeing to good or not is irrel...
- by Sgt Ocker - at 2014.03.02 16:32:00
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1987. Sticky:[Rubicon 1.x] New way of acquiring the Astero, Stratios and Nest... - in Player Features and Ideas Discussion [original thread]
Itago Gemulus wrote: No idea where you get 150% boost from, it already have 5 effective drones so its a 60% boost to drone dps, and 50% bonus to missile dps. Something that should work out to between 50% and 60% total dps bonus (to lazy to do ...
- by Sgt Ocker - at 2014.03.02 13:49:00
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1988. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
masternerdguy wrote: Oh Takashawa wrote: CCP Rise wrote: Affect carriers more heavily than sub-caps (because they can field 10 drones per ship rather than 5)
Can we take this as a sign, then, that CCP holds the opinion that capitals ...
- by Sgt Ocker - at 2014.03.02 12:33:00
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1989. Sticky:[Rubicon 1.x] New way of acquiring the Astero, Stratios and Nest... - in Player Features and Ideas Discussion [original thread]
Itago Gemulus wrote: Sgt Ocker wrote: [quote=Itago Gemulus] I'm no math expert but I'm pretty sure 300% = 6 drones not 8. Not sure what you mean by the thermal kinetic bonus not being specified on the Worm. The worm gets a bonus to thermal...
- by Sgt Ocker - at 2014.03.02 00:30:00
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1990. Sticky:[Rubicon 1.x] New way of acquiring the Astero, Stratios and Nest... - in Player Features and Ideas Discussion [original thread]
Itago Gemulus wrote: Sgt Ocker wrote: Worm still has the least potential EHP, slowest (ship in class), highest sig, least agility and lost 50% of its drone bay. The Rattlesnake; 6 effective drones - would put Heavy Drones about on par with...
- by Sgt Ocker - at 2014.03.01 07:25:00
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1991. Sticky:[Rubicon 1.x] New way of acquiring the Astero, Stratios and Nest... - in Player Features and Ideas Discussion [original thread]
Itago Gemulus wrote: Sgt Ocker wrote: Solutio Letum wrote: its still crap even if its cheap, get a rattle... that simple If what they have done to the Worm is any indication, I'm not sure the Snake is going to have the same charm. ...
- by Sgt Ocker - at 2014.03.01 01:19:00
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1992. Sticky:[Rubicon 1.x] New way of acquiring the Astero, Stratios and Nest... - in Player Features and Ideas Discussion [original thread]
Solutio Letum wrote: its still crap even if its cheap, get a rattle... that simple If what they have done to the Worm is any indication, I'm not sure the Snake is going to have the same charm. Drone drops may help pique interest in the nesto...
- by Sgt Ocker - at 2014.02.28 13:19:00
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1993. Havens & Sanctums need buffing - in Player Features and Ideas Discussion [original thread]
Make Anoms harder with scaled payouts = no-one runs them unless the payout is much higher than other forms of income = Increase payouts too much, creates inbalance, defeats the purpose. Want to stop carrier ratting in Anoms - gate them - then dea...
- by Sgt Ocker - at 2014.02.27 06:51:00
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1994. WTB- PERFECT Rorqual WITHOUT PI Skills - in Character Bazaar [original thread]
Aurelius Aquila wrote: Sgt Ocker wrote: Aurelius Aquila wrote: Bump....lowered my requirements along with the budget. You do realize, 3 bil would just about cover the cost of skill books and about half of the time needed to train a rorq...
- by Sgt Ocker - at 2014.02.27 03:33:00
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1995. WTB- PERFECT Rorqual WITHOUT PI Skills - in Character Bazaar [original thread]
Aurelius Aquila wrote: Bump....lowered my requirements along with the budget. You do realize, 3 bil would just about cover the cost of skill books and about half of the time needed to train a rorqual pilot? I would suggest you save up around ...
- by Sgt Ocker - at 2014.02.27 00:09:00
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1996. Havens & Sanctums need buffing - in Player Features and Ideas Discussion [original thread]
Aliventi wrote: More empty systems is great for Eve. There have been mass debates in Failheap about what a new SOV system should entail. The general consensus is large empires should still be possible, but they shouldn't be able to easily con...
- by Sgt Ocker - at 2014.02.26 06:07:00
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1997. Sticky:[Rubicon 1.x] New way of acquiring the Astero, Stratios and Nest... - in Player Features and Ideas Discussion [original thread]
Hasikan Miallok wrote: Sgt Ocker wrote: Want to make the Nestor better but not overpowered, more versatile but not to take away from other ships in class, worth the high price but not over price it, Make it Unique (good advertising for new p...
- by Sgt Ocker - at 2014.02.26 04:23:00
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1998. Sticky:[Rubicon 1.1] Rapid Missile Update - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Spugg Galdon wrote: I find this thread hilarious. If you're struggling to use RHML's that's your issue. I have been flying around low sec in a RHML Raven for weeks now. Still haven't lost it. Still haven't got any kills ...
- by Sgt Ocker - at 2014.02.25 11:39:00
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1999. Sticky:[Rubicon 1.x] New way of acquiring the Astero, Stratios and Nest... - in Player Features and Ideas Discussion [original thread]
Want to make the Nestor better but not overpowered, more versatile but not to take away from other ships in class, worth the high price but not over price it, Make it Unique (good advertising for new players, good for existing players) My thought...
- by Sgt Ocker - at 2014.02.25 06:54:00
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2000. Sticky:[Rubicon 1.x] New way of acquiring the Astero, Stratios and Nest... - in Player Features and Ideas Discussion [original thread]
Itago Gemulus wrote: Sgt Ocker wrote: X Gallentius wrote: Smalltimer wrote: The Nestor is a beautiful looking ship without a cause. RR Nestor gang has no place in this game? 20-30 billion isk remote repping battleship gang. Now t...
- by Sgt Ocker - at 2014.02.20 01:33:00
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